Digital Learning
Showing posts with label gamification. Show all posts
Showing posts with label gamification. Show all posts
Wednesday, 25 July 2018

Playful Learning Conference

›
Earlier this month I attended the Playful Learning Conference in Manchester. The idea of the conference is around how play can be used in a...
Wednesday, 12 April 2017

Active Learning in the Department of Landscape

›
Increasing students’ participation in the learning process is meant to foster critical and creative thinking (Rocca 2010), and students in t...
Monday, 17 November 2014

Exploring play in Second Life

›
Well I did it - I completed a MOOC! Exploring Play: The Importance of Play in Everyday Life  was created by colleagues across various de...
›
Home
View web version
Powered by Blogger.